JAck-JAck a écrit :
_Que signifie et quelle est la valeur à mettre apres (ou un exemple) :
sv_mapcycle
sv_mapcycle_timeout
sv_end_game (fin de jeu, de la map, du cycle ?)
sv_tk_cooldown
sv_should_play_multiplayer_??? apres j'ai pas la suite dans l'aide ?
sv_map (map que l'on veut même s'il elle n'est pas dans le cycle ? si oui cycle d'origine terminé ?)
sv_mapcycle_add (uniquement pour l'hébergeur de server, bidouille avec son init.txt ?)
sv_tk_grace
sv_ban_penalty
sv_public
sv_password (pour mettre un pass sur le serveur dédié j'imagine, mais comment l'enlever ?)
sv_map_reset (restart de la map en cours ? )
sv_mapcycle_del
sv_tk_ban
sv_rcon_password ( rcon pass commande ? c'est une alternative ?)
J'aurai aimer essayer tout cela, mais si c'est pour commetre une bourde..alors non
Merci.
Ps: Je ne savais pas où mettre ce message alors j'édite: problème dans la section "Le serveur Halo 2 | Halo 2 server " et ses 3 sous-rubriques. Message d'erreur : "Vous n’avez pas les permissions requises pour lire les sujets de ce forum
Voici la liste des fonctions (malheureusement en anglais):
cls
Clear the console text.
help [command]
Tell you about the command.
quit
Quit Halo for the PC dedicated server.
sv_ban [player name or index]
Ban the player with the given name or index. However, this doesn't kick them out of the game however.
sv_banlist
Show the list of the banned players.
sv_end_game
End the currently running game. This will proceed to the next game in the map cycling game entries list.
sv_kick [player index or name]
Kick the player with the given name or index out of the game.
sv_map [map name] [game variant]
Start a game with the indicated map and game variant. When the game is over, this game will restart itself. This command supersedes any map cycle the server has.
sv_mapcycle
Show game list.
sv_mapcycle_add [map name] [game variant]
Append this game entry (map name and game type) to the end of the game list.
sv_mapcycle_begin
Start the map cycling with the specified game entries.
sv_mapcycle_del [index]
Delete the game entry from the map cycling game list (use sv_mapcycle to get game IDs).
sv_mapcycle_timeout n
Time in seconds to restart the next game in the game list after game is finished (this determines how long clients are sitting at the post carnage report screen).
sv_map_next
End the current game and skip to the next game in the map cycling game entries list.
sv_map_restart
Restart the game.
sv_maxplayers n (Default value is 16)
Set the maximum number players. This should be done in the init.txt file, before map cycling begins.
sv_name [string] (Default value is “Halo”)
Set the server name (15 characters max). This should be done in the init.txt file, before map cycling begins.
sv_password [string]
Set password for server. This should be done in the init.txt file, before map cycling begins.
sv_players
List the players and their indices for reference in banning and kicking players from the dedicated server.
sv_public [true, false] (Default value is true)
Determine if the server will be listed in the GameSpy Master Server list (true) or not (false). This should be done in the init.txt file, before map cycling begins. Note: setting this to false is equivalent to hosting a LAN game.
sv_rcon_password [string]
Set the RCon password. To remove the password, thus disabling RCon, specify an empty string “” as the password.
sv_status [true, false]
Used to continually show the status of the dedicated server in the console.
sv_unban [player name]
Allow the player with the given name to join the server again.